le système des pierres d'enchantement
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le système des pierres d'enchantement
Le système des pierres d'enchantement : (JE FERAIS LES TRADUCTIONS QUND J'AURAI LE TEMPS)
Dans Aion, les pierres d'enchantement jouent un rôle important.
Les pierres d'enchantement sont utilisés pour augmenter la puissance d'attaque d'une arme
ou la défense d'une armure . Mais notez que vous pouvez avoir des pierres d'enchentement
comme dans les autres jeux en chassant des monstres, il faut juste acheter des outils d'extraction
au bazar pour extraire la pierre d'enchantement d'une arme ou d'une armure.
Règle d'extraction :
- 1. Only the weapon and armor can be extracted from, the accessory
(including helmet) cant work, the weapon and armor disappear after
extraction.
- 2. According to the grade and value of the items extracted
from, you can randomly get the echantment stones of different level and
different number. (basically you can get stones of the same level with the
items)
Category of Enchantment Stone
Rule of Enchantment
- 1. Only weapon and armor can be enhanced, the accessory (including helmet)
cant work
- 2. Use the enchancement stone of relevant level to enhance the
items, the stones cant work when enhancing the higher level items, meanwhile,
the higher level stones than items make the higher success rate.
- 3. The
weapon or armor can be enhanced from +1 to +10
- 4. Items wont break if enhancing fail, just return
back to previous level.
- 5. The success rate is confirmed. (* Data from
other versions of Aion)
- 6. Different kinds of weapons have different effect in increasing the
attack power when enhanced successfully per time.
- 7. Different kinds of armors have different effect in increasing the defend
power when enhanced successfully per time.
Dans Aion, les pierres d'enchantement jouent un rôle important.
Les pierres d'enchantement sont utilisés pour augmenter la puissance d'attaque d'une arme
ou la défense d'une armure . Mais notez que vous pouvez avoir des pierres d'enchentement
comme dans les autres jeux en chassant des monstres, il faut juste acheter des outils d'extraction
au bazar pour extraire la pierre d'enchantement d'une arme ou d'une armure.
Règle d'extraction :
- 1. Only the weapon and armor can be extracted from, the accessory
(including helmet) cant work, the weapon and armor disappear after
extraction.
- 2. According to the grade and value of the items extracted
from, you can randomly get the echantment stones of different level and
different number. (basically you can get stones of the same level with the
items)
Grade de l'objet | Nombre de pierres | Niveau de la pierre |
Normal | 1~2 | niveau de l'objet + 0~5 |
Rare | 1~4 | niveau de l'objet + 0~10 |
Légendaire | 1~6 | niveau de l'objet + 0~20 |
Unique | 1~8 | lniveau de l'objet + 0~40 |
Category of Enchantment Stone
Level | Effect | |
1~10 | Used to enhance the basic attributes of weapons and armor. Activate it by double-clicking (or right-clicking) it and select the item to socket the Enchantment Stone. |
Level | Effect | |
11~99 | Used to enhance the basic attributes of weapons and armor. Activate it by double-clicking (or right-clicking) it and select the item to socket the Enchantment Stone. |
Level | Effect | |
100~ | Used to enhance the basic attributes of weapons and armor. Activate it by double-clicking (or right-clicking) it and select the item to socket the Enchantment Stone. |
Rule of Enchantment
- 1. Only weapon and armor can be enhanced, the accessory (including helmet)
cant work
- 2. Use the enchancement stone of relevant level to enhance the
items, the stones cant work when enhancing the higher level items, meanwhile,
the higher level stones than items make the higher success rate.
- 3. The
weapon or armor can be enhanced from +1 to +10
- 4. Items wont break if enhancing fail, just return
back to previous level.
- 5. The success rate is confirmed. (* Data from
other versions of Aion)
Grade of Item | Success Rate |
Rare | The level gap (stone beyond the item) is 5 = 50%, the level gap increase 1 = 5% |
Craftman Rare | The level gap (stone beyond the item) is 8 = 50%, the level gap increase 1 = 5% |
Legend | The level gap (stone beyond the item) is 10 = 50%, the level gap increase 1 = 5% |
Craftman Legend | The level gap (stone beyond the item) is 13 = 50%, the level gap increase 1 = 5% |
Unique | The level gap (stone beyond the item) is 15 = 50%, the level gap increase 1 = 5% |
attack power when enhanced successfully per time.
Weapon | Effect |
Dagger | Physical ATK+2 |
Sword | Physical ATK+2 |
Mace | Physical ATK+3, Magic Boost+20 |
Staff | Physical ATK+3, Magic Boost+20 |
SpellBook | Physical ATK+3, Magic Boost+20 |
Orb | Physical ATK+3, Magic Boost+20 |
Great Sword | Physical ATK+4 |
Polearm | Physical ATK+4 |
Bow | Physical ATK+4 |
power when enhanced successfully per time.
Armor | Effect |
Cloth | Jacket+3, Pants+2, Pauldrons+1, Gloves+1, Shoes+1 |
Leather | Jacket+4, Pants+3, Pauldrons+2, Gloves+2, Shoes+2 |
Chain | Jacket+5, Pants+4, Pauldrons+3, Gloves+3, Shoes+3 |
Plate | Jacket+6, Pants+5, Pauldrons+4, Gloves+4, Shoes+4 |
Shield | Damage Reduction+2% |
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